Google Stadia will launch on November 19, and before its launch, Google’s team is in full steam, clarifying all the prerequisites and compatibility details for its cloud-based game streaming service. Prior to the introduction of Stadia, Google has revealed its grip for Pixel phones and the Stadia controller named Clad. Google has also revealed controller compatibility details and firmware requirements for Chromecast Ultra to launch Stadia. But unfortunately, Stadia will miss a lot of features that Google promised that the service was unveiled, and they will roll out in the weeks following Stadia’s arrival on 19 November.
In the latest Reddit AMA hosted by Berry Lee and Andrey Doronikiev of the Stadia team, Google has made revelations that many Stadia fans who pre-order the bundles likely won’t appreciate it. But before we get into the details, let’s reveal a new hardware. Google has revealed a new grip (or clip) for the Pixel phone and the Stadia controller named Clad, and to be honest it sounds strange. The Claw will be produced by Made for Google partner PowerSupport, and will be sold exclusively through the Google Store in the coming weeks.
Google has expanded the compatibility of official and third-party accessories on TV through Stadia, supported Pixel phones, and Google Chrome. Following the launch of Stadia later this month, Wi-Fi connectivity to Stadia on TVs will only be supported by the official Stadia Controller, while mice and keyboards for USB and Bluetooth connectivity, as well as PlayStation and Xbox Controllers, are available with Chrome7575 or higher Will be live for Take a look at the full compatibility table below:
Coming to the disappointing parts, Stadia and Google Assistant integrations will be limited to simply asking Google Home to launch the game at an early stage. “On day 1, you can ask your Google Home or your assistant-enabled device to start the game on Stadia. This will turn on your TV and take you to the game! Shortly afterwards (I think it’s a few days, but I need to check) you’ll be able to use the auxiliary button on your controller to interact with the assistant on your Stadia homescreen on Chromecast. Then more devices (PCs, Pixel phones). Then support for assistants during gameplay, etc. ”, wrote Andrey from the Google Stadia team.
Stadia will require Chromecast Ultra’s updated firmware that will only be present on the unit inside the Stadia package. Those who already own Chromecast Ultra will have to wait a few more days to get the updated firmware. There is some bad news for those waiting for a Stadia Buddy Pass. Although the Stadia Founders and Premier Edition bundles will begin on November 19, the Buddy Pass will only be provided to users approximately two weeks after receiving the Stadia bundle.
Disappointingly, family sharing will not be available on launch day, meaning parents will have to purchase the game for their children’s account. Google says family sharing is a high-priority feature, but it will only come early next year. Oh, and if you’re worried about compatibility with the operating system, have a look at the table below: